#pragma once

#include "SFML/Window.hpp"
#include "SFML/Graphics.hpp"

class InputHandler
{
private:
	static sf::Vector2f LKPMouse;
public:
	static bool IsKeyPressed(sf::Keyboard::Key Key);
	static bool IsMouseButtonPressed(sf::Mouse::Button Button);
	static sf::Vector2f GetMousePos(sf::RenderWindow &App);
	static sf::Vector2f GetMousePosWorld(sf::RenderWindow &App);
};
